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September 1, 2011
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Nightmare Moon papercraft 1of4 by muffinshire Nightmare Moon papercraft 1of4 by muffinshire
This is a papercraft kit for the character Nightmare Moon from My Little Pony Friendship is Magic. Download and print the full 300dpi versions for best results. Printed on A4/letter size paper the model stands approximately 20cm (8") tall. 140gsm paper recommended.

Model designed and textured in Autodesk Maya 2011 Student, unwrapping and layout performed in Pepakura Designer 3, final tweaks and composition completed in Adobe Photoshop CS.

MLP:FiM and characters are property of Hasbro and Lauren Faust. Made only for fun and non-profit use, out of appreciation for the excellent animated show.
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:iconvegeta0777:
vegeta0777 Featured By Owner May 5, 2014
no king sombra papercraft
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:iconpurpleshinedraws:
PurpleShineDraws Featured By Owner Nov 11, 2013
what stay's there?
Bellyrump?
bellyump.___.
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:iconblackrrose2:
blackrrose2 Featured By Owner Aug 23, 2013  Hobbyist General Artist
Love it
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:iconwarriorcatsbattle:
WarriorCatsBattle Featured By Owner May 5, 2013  Hobbyist General Artist
Is it ok if I make a Princess Luna papercraft out of the Nightmare Moon, but give all credit to you?(but ill give credit to hasbro for luna :))
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:iconloivissaxxx:
Loivissaxxx Featured By Owner Dec 15, 2012  Hobbyist Artisan Crafter
Some one is selling this [link]
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:icontembo:
Tembo Featured By Owner Jan 25, 2013  Professional Interface Designer
I came here to say this. :'D
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:iconfoxigirl1:
foxigirl1 Featured By Owner Mar 4, 2012  Hobbyist Digital Artist
Can I borrow it to make my own
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:iconmistshika:
mistshika Featured By Owner Oct 12, 2011
do you have the actual pepakura files we can has?
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:iconmuffinshire:
muffinshire Featured By Owner Oct 12, 2011  Hobbyist General Artist
I'm afraid there's a whole lot of tweaking that goes on in Photoshop between Pepakura Designer's output files and the patterns you see uploaded here. I'm not sure if it's a problem with Pepakura Designer itself or the UV maps on the objects exported from Maya, but some of the textures get distorted and have to be manually corrected. Also Pepakura Designer's texture resolution limit hobbles large parts like the mane and tail, so those components were designed in a 2D vector program and added later.

The long and short of it is that the .PDO project files bear very little resemblance to what you see in the final patterns, and backporting all the tweaks would take hours and still not be the same as the processed versions. Sorry!
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:iconlightninghoofaus:
LightningHoofAUS Featured By Owner Oct 8, 2011  Hobbyist Artist
awesome
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